Scrum For Dummies

by Mark C. Layton, Steven J. Ostermiller, Dean J. Kynaston

Software Development

Book Details

Book Title

Scrum For Dummies (For Dummies (Computer/Tech)) Edition: 3

Author

Mark C. Layton, Steven J. Ostermiller, Dean J. Kynaston

Publisher

For Dummies

Publication Date

2022

ISBN

9781119904663

Number of Pages

435

Language

English

Format

PDF

File Size

5.05MB

Subject

Scrum

Table of Contents

  • Title Page
  • Copyright Page
  • Table of Contents
  • Introduction
  • Part 1 Getting Started with Scrum
  • Chapter 1 The Basics of Scrum
  • The Bird’s-Eye Basics
  • The Feedback Feast
  • Agile Roots
  • The Five Scrum Values
  • Chapter 2 The First Steps
  • Getting Your Scrum On
  • The Power in the Product Owner
  • Why Product Owners Love Scrum
  • The Company Goal and Strategy: Part 1
  • The Scrum Master
  • Common Roles Outside Scrum
  • Part 2 Scrum Product Development
  • Chapter 3 Planning Your Work
  • The Product Roadmap
  • Breaking Down Requirements
  • Your Product Backlog
  • Product Backlog Common Practices
  • Chapter 4 The Talent and the Timing
  • The Developers
  • Getting the Edge on Backlog Estimation
  • Your Definition of Done
  • Common Practices for Estimating
  • Chapter 5 Release and Sprint Planning
  • Lean Startup
  • Release Plan Basics
  • Sprinting to Your Goals
  • Planning Your Sprints
  • Your Sprint Backlog
  • Chapter 6 Getting the Most Out of Sprints
  • The Daily Scrum
  • Team Task Board
  • The Sprint Review
  • The Sprint Retrospective
  • Chapter 7 Inspect and Adapt: How to Correct Your Course
  • Need for Certainty
  • The Feedback Loop
  • Transparency
  • Antipatterns
  • External Forces
  • In-Flight Course Correction
  • Testing in the Feedback Loop
  • Culture of Innovation
  • Part 3 Scrum for Any Industry
  • Chapter 8 Software Development
  • Scrum and Software Development: A Natural Fit
  • Software Flexibility and Refactoring
  • Embracing Change
  • Scrum Applications in Software
  • Chapter 9 Tangible Goods Production
  • The Fall of Waterfall
  • Construction
  • Scrum in Home Building
  • Manufacturing
  • Hardware Development
  • Chapter 10 Services
  • Health Care and Scrum
  • A Worldwide Pandemic
  • Education and Scrum
  • Military and Law Enforcement
  • Chapter 11 Publishing: A Shifting Landscape
  • A Changing Landscape in Publishing
  • News Media and Scrum
  • Part 4 Scrum for Business Agility
  • Chapter 12 IT Management and Operations
  • Big Data and Large-Scale Migration
  • Commercial-Off-the-Shelf (COTS) Implementations
  • Oracle Primavera Unifier
  • ServiceNow
  • Broadcom’s Clarity
  • DevOps and Beyond
  • Profit-and-Loss Potential
  • Innovation versus Stability
  • Chapter 13 Portfolio Management
  • Portfolio Management Challenges
  • De-scaling Scrum for Large Portfolios
  • A Vertical Slicing Overview
  • Scrum of Scrums
  • Large-Scale Scrum (LeSS)
  • Scrum@Scale
  • Nexus
  • Scaled Agile Framework (SAFe)
  • Chapter 14 Human Resources and Finance
  • Human Resources and Scrum
  • Creating the Right Culture
  • Finance
  • Chapter 15 Business Development
  • Marketing Evolution
  • Scrum for Marketing
  • Marketing Tools
  • Scrum in Action (Marketing)
  • The Gap Between Marketing and Sales
  • Scrum for Sales
  • Determining Roadmap to Value (Sales)
  • Chapter 16 Customer Service
  • Customers: The Most Crucial Stakeholders
  • Scrum and Customer Service
  • Scrum in Action in Customer Service
  • Part 5 Scrum for Everyday Life
  • Chapter 17 Dating and Family Life
  • Finding Love with Scrum
  • Families and Scrum
  • Chapter 18 Scrum for Life Goals
  • Getting to Retirement
  • Achieving Fitness and Weight Goals
  • Keeping Life Balance
  • Planning Travel
  • Studying
  • Part 6 The Part of Tens
  • Chapter 19 Ten Key Benefits of Scrum
  • Higher Customer Satisfaction
  • Better Product Quality
  • Reduced Risk
  • Improved Performance Visibility
  • Increased Investment Control
  • Increased Collaboration and Ownership
  • More Relevant Metrics
  • Improved Predictability
  • Optimized Team Structures
  • Higher Team Morale
  • Chapter 20 Ten Key Factors for Enabling Scrum
  • Dedicated Team Members
  • Collaborative Environment
  • Done Means Releasable
  • Empowered Product Owner
  • Don’t Ignore Reality
  • Clear Product Goal and Roadmap
  • Developer Versatility
  • Scrum Master Clout
  • Leadership Support for Learning
  • Leverage Industry Experts
  • Chapter 23 Ten Key Resources for Scrum
  • Scrum For Dummies Cheat Sheet
  • The Scrum Guide
  • Scrum Alliance
  • Agile Alliance
  • Business Agility Institute
  • State of Agile Report
  • ScrumPLoP
  • Certification Resources
  • Scaling Scrum Resources
  • Platinum Edge
  • Index
  • EULA